One of the best use cases for feature flags is testing monetization without shipping custom logic to every user cohort. I recently used Truflag to run a pricing experiment inside my NFL trivia app and the results were bigger than I expected:
9 months ago I shipped an NFL trivia app (Gridiron Trivia) and began monetizing it with in-app subscriptions/purchases in July. The business model is pretty similar to New York Times games: offer daily games for free (with ads) and offer collections of games for one-time purchase. Subscribers get the ad-free version and access to all game collections.
Truflag is a feature flag and release management platform and SDK built for mobile app developers. Toggle features, run progressive rollouts, test changes in real time, and roll back instantly from one control plane. With live telemetry, audience targeting, and flexible (including free) plans from startup to enterprise, Truflag helps teams release faster with less risk.