Tom Nick

Tom Nick

Founding Team @ Coverwatch

About

Software engineer & manager that loves to be challenged and grow people.

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Tastemaker
Tastemaker
Gone streaking
Gone streaking

Forums

12d ago

How do you know if an idea will actually work?

The initial spark of an idea usually starts with a grand purpose and a wave of high motivation. However, over time, this process can turn into a cycle of professional and psychological exhaustion. As the project progresses, the idea hits walls relative to its purpose and fails to align with the real world. Sometimes, you have to give up right in the middle of building it; other times, as time passes and the idea keeps coming back to you, you begin to think it was just a nonsense idea in your mind all along. Watching a concept you once cherished slowly disintegrate like this is a process that pushes you to your psychological limits.
As a founder or product leader, how do you prevent your mind from manipulating you with these ideas?
When and how do you realize that an idea will actually work and that it isn't just a mental trap?

Your user signs in with Google today and Apple tomorrow. Is that one account or two?

I was thinking about this because it sounds like such a small product decision, but I don t think it actually is.

Someone signs up with Google. Six months later they are on their iPhone and tap Sign in with Apple. Same person, different identity provider. And if they use Hide My Email, you may not even get the same email address.

So what should the product do?

Creating a new account feels wrong because now their history, billing, settings, or subscription can end up split across two profiles. But automatically linking accounts based on email also feels risky, because now you are assuming that matching email addresses are enough proof that both identities belong to the same person. And then Apple makes it even messier because the emails may not match at all.

How we kept our onboarding drop-off under 1% (UX vs. Marketing)

Hey everyone!

Coming off our launch last week, we spent some time digging into our analytics for SoundGate and one metric really stood out: our onboarding drop-off rate is sitting at less than 1%.

When we originally sat down to design that first user interaction, we spent a massive amount of time debating and refining the experience. It is incredibly tempting to use onboarding as a data-gathering exercise, but we set a few strict rules for ourselves to prevent that:

  • Zero Fluff: We audited every single step. If a question didn't directly improve the user's immediate experience in the app, we cut it.

  • UX > Marketing: We had tough conversations about what data helps marketing versus what the user actually needs to get started. We kept the focus entirely on the user's momentum.

  • Vibe is a Feature: We didn't just want a functional flow. We wanted to show off the musicality and tone of the app from the very first tap. Onboarding shouldn't feel like filling out a tax form - it should feel like the opening track of a great album.

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