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Univah Pro is the world's first dedicated Film Engine—a real-time rendering, motion graphics and VFX software, powered by rReligionVFX- built specifically for filmmakers and 3D animators. Seamlessly blending the power of Maya, Houdini, and modern game engines.

The Univah Film EngineReal-Time Rendering, VFX and Animation Software
Real-Time Volumetric Clouds done with Ray Marching!
Source Code is a C++ Modern OpenGL 4.6 Visual Studio Solution.
You may use our clouds for your personal or commercial projects. Its easily customizable and upgradable to fit the needs of your engine.

Real-Time Volumetric Clouds Source CodeRay marched volumetric clouds source code in OpenGL 4.6
Stephanie Michaelsleft a comment
Hello Everyone! My name is Stephanie Michaels, I'm new here to Product Hunt and I'm very excited to launch my first product, our Real-Time Volumetric Clouds! This was made following the Horizon Zero Dawn Implementation Paper. What You Are Getting! This is a complete Visual Studio C++ OpenGL 4.6 project. If you are a game developer or creating a game engine or making a MOD for a game you really...

Real-Time Volumetric Clouds Source CodeRay marched volumetric clouds source code in OpenGL 4.6
Stephanie Michaelsleft a comment
Stephanie Michaels Univah on Github Founder & CEO, The Stephanie Michaels Software Company Creator of The Univah Film Engine™, make me™ and rReligionVFX™. Introducing Univah Pro™ – The First-Ever Film Engine Thank you for considering the addition of Univah Pro to your 3D animation and rendering pipeline. The Problem: There Was No Film Engine Game Engines Aren’t Built for Filmmakers Before 2022,...

The Univah Film EngineReal-Time Rendering, VFX and Animation Software
