Stephaniia B.

Stephaniia B.

GLSL Artist & Quantum Educator

About

GLSL Artist & Quantum Educator. Bridging WebGL aesthetics with core computer science strictly within the Google ecosystem. Actively developing Core War Redcode emulators, Dewdney cell-evolution models, and legacy TI-59 hardware re-implementations. Running interactive shader pipelines and Cirq frameworks on real quantum processors (Sycamore/Willow) via Google Colab & Firebase. 100% async. Crypto only. No Zoom noise.

Badges

Tastemaker
Tastemaker
Gone streaking
Gone streaking

Maker History

  • GoWeb OS
    GoWeb OSAn immutable, framework-free single-file Web OS prototype
    Jun 2026
  • Liquid Canvas Portfolio
    Liquid Canvas PortfolioInteractive liquid simulation & custom GLSL shader art
    Jun 2026
  • 🎉
    Joined Product HuntJune 18th, 2026

Forums

2d ago

GoWeb OS - An immutable, framework-free single-file Web OS prototype

GoWeb OS is an architectural proof-of-concept demonstrating a sandboxed, multi-window desktop environment engineered inside a single 15KB zero-dependency HTML file. Powered by a custom micro-kernel loop and an un-abstracted Vanilla JS engine, it explores secure containerization, minimal attack surface vulnerabilities, and deterministic runtime isolation. Includes a working BBS terminal shell, automated process z-index management, and a dedicated 60 FPS HTML5 Canvas graphics matrix.

6d ago

Liquid Canvas Portfolio - Interactive liquid simulation & custom GLSL shader art

Portfolio of Stephaniia Bubnova: Bespoke creative frontend engineering and premium WebGL/GLSL development. Explore an interactive playground showcasing visual code, math, and motion: - Liquid Hero Canvas: The main page features a stunning interactive fluid simulation that ripples and distorts the background image like real water based on cursor movement. - Particle Works: Custom-built creative engineering and high-end physics-based particle showcases.
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