Sam Tidelburn

Sam Tidelburn

Building SpriteShip

About

I’m building SpriteShip to help indie developers create and refine art for 2D games. I’m interested in game development, creative tools and coding-agent workflows. With SpriteShip, you can create characters, animations and other game assets, refine the results, and export them for your engine. I’m here to learn from other makers and share what I’m building.

Badges

Tastemaker
Tastemaker
Gone streaking
Gone streaking

Maker History

  • SpriteShip
    SpriteShipCreate consistent 2D game art with your coding agent
    Sep 2026
  • 🎉
    Joined Product HuntAugust 7th, 2026

Forums

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24h ago

SpriteShip - Create consistent 2D game art with your coding agent

Create characters, animations, props, environments and UI packs around your project’s art direction. Refine frames, clean up backgrounds and build maps in a visual workspace, then export supported formats for your game engine. Work in SpriteShip or connect Claude Code, Cursor or Codex through MCP and the API, with generation estimates and spending controls. Start with 1,000 free credits—no card required.
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