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Reade Plunkettleft a comment
A little about me, I have been an iOS app/game developer for the last three years. During that time, I have published five apps, four of which are games. Specifically, I develop natively for iOS, which means I only use Swift and Xcode. In developing Rong, I used Apple's SpriteKit framework, but if you have any further questions about its development, let me know!

RongA New Hyper-Casual Spinning Colored Ring Game for iOS
Rong is a hyper-casual-style game where you have to tap when the orange pointer lands on one the spinning colored segments. The game gets progressively more challenging the more you level up, and no one level will be the same as the last!

RongA New Hyper-Casual Spinning Colored Ring Game for iOS
