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Episodes about the Science and Design of Virtual Reality, Augmented Reality, and Spatial Computing.
Guests from companies including: NVidia, Oculus, HaptX, Super Ventures, The VR Fund, and more.

Research VR PodcastThe Science and Design of VR, AR, and Spatial Computing
Petr Legkovleft a comment
In this episode we discuss one of the main topics in the modern VR - STORYTELLING, with one of the biggest German experts, Astrid Kahmke.

ResearchVR 027The story is the cupcake, not just the icing

ResearchVR 027The story is the cupcake, not just the icing
Petr Legkovleft a comment
Show notes can be found under https://researchvr.podigee.io Remember us ranting about the old CAVE systems? That we thought, it would be the past of VR? Well, we have, at least partially, been proven wrong! CAVEs and in particular companies providing those are apparently not dead at all! We had the chance to interview Wim Vandamme, who is a Black Belt Software Geek and is B.IMMERSED at BARCO....

ResearchVR 022 - Are CAVEs the future or a dead end?Are CAVEs the future or a dead end?

ResearchVR 022 - Are CAVEs the future or a dead end?Are CAVEs the future or a dead end?
Petr Legkovleft a comment
You can find the show notes here https://researchvr.podigee.io/21-maps-and-embodied-cognition and also subscribe there via rss feed or download this or any other episode ;)

ResearchVR 020 - Maps and Embodied CognitionAxel Bowles on opportunities VR is bringing to education

ResearchVR 020 - Maps and Embodied CognitionAxel Bowles on opportunities VR is bringing to education
Petr Legkovleft a comment
i love the unlocked 1080p full hd option. if this device will be as cool as i imagine, it will substitute my laptop for really half of the time i am using it ... very very exited!
The SuperbookThe Ultimate Laptop Dock for Android Devices
Petr Legkovleft a comment
Today on the show we are having with us Julie Krohner, a Social Scientist and Ethnographic Researcher, with whom we are discussing the shift from information to experience age with a specific focus on the influence of VR.

ResearchVR 017 - The Shift from Informational to Experiential AgeShift from Informational to Experiential Age in VR

ResearchVR 017 - The Shift from Informational to Experiential AgeShift from Informational to Experiential Age in VR

ResearchVR 15 - Behavioural Analysis in VR with Retinaddiscussing Behavioural Analysis, Neuroscience and VR
Petr Legkovleft a comment
In today’s episode we’re leveraging VR for Sports Medicine and Injury Prevention with our special guest Dr Adam Kiefer check the show notes under researchvr.podigee.io/15-researchvr-014

ResearchVR - 014: Leveraging VR for Sports Medicine and Injury PreventionLeveraging VR for Sports Medicine and Injury Prevention

ResearchVR - 014: Leveraging VR for Sports Medicine and Injury PreventionLeveraging VR for Sports Medicine and Injury Prevention

feelSpace - Follow Your Gut FeelingThe feelSpace navigation belt augments your senses: feel dir
Petr Legkovleft a comment
Virtual Reality should highly improve ecologically valid simulation. Hence one can provide better transferability of knowledge learned due to cue dependency. And due to strong stimulation it also influences dreams that are considered a side effect of memory consolidation! If virtual reality has those impacts, than a researcher and a serious game developer needs to know, at least partly how...

ResearchVR - 013: How VR Affects Memories and DreamsVR should have enormous influence on memory

ResearchVR - 013: How VR Affects Memories and DreamsVR should have enormous influence on memory
Petr Legkovleft a comment
really like the idea, and want to get one. so posted it to product hunt! would love to extend my macbook pro 15 with some extra storage ;)

PLUSDOCKmacbook portable all in one dockingstation

PLUSDOCKmacbook portable all in one dockingstation

ResearchVR 010 - User Interface and InteractionWe tackle new field of 3D User Interfaces and Interaction

web eye vrFeaturing full stereoscopy with 160° viewing in Full HD

