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Raymond Arifiantoleft a comment
As someone who has worked on the online side of game development for over 20 years—including time spent on a competing product—I’ve been genuinely impressed with what the Snapser team has built. When building an online game, studios are often forced into a tough choice: either adopt a “framework engine” that feels like Ikea—where you have to assemble everything yourself but retain full...

Snapser launches its FREE Starter plan! Spin up your backend, in 90 seconds.
