Raúl Bleda Martínez

Raúl Bleda Martínez

Co-Founder, CTO.

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Maker History

  • ShintTools
    ShintToolsAutomate technical repetive tasks for Unity & Unreal Teams
    Jul 2026
  • 🎉
    Joined Product HuntJuly 7th, 2026

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ShintTools - Automate technical tasks for Unreal & Unity teams

Hi everyone!

We're building ShintTools deterministic AI tooling that automates the tedious, error-prone technical work inside Unreal Engine 5 and Unity 6 pipelines.

If you've shipped a game, you know the pain: naming conventions drift, LODs get misconfigured, code reviews miss the same engine-specific mistakes over and over, and performance regressions sneak in until QA catches them. ShintTools catches all of that automatically, and deterministically not an LLM that guesses, but a trained engine with ~400 real validation rules and multi-agent support.

Four modules, one launcher:

ShintTools - Automate technical repetive tasks for Unity & Unreal Teams

ShintTools is a local-first AI tooling platform for Unity 6 and Unreal Engine 5 that automates code validation, asset auditing, performance analysis, and project consistency across the entire game development pipeline.
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