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Our kids' app is free with no business model behind it. How do you make "free" believable?
Dino Kids has no paywall, no ads and no in-app purchases. Our software company funds it as a community project, not a revenue line.
We assumed "free" would be the easy part. But free with no visible business model can read as a red flag: plenty of free apps make money from data or ads later, or simply disappear. If we were the parent, we'd ask "what's the catch?" too.
What we do today: a plain-language privacy page, saying openly who funds it and why, and not requiring an account at all. We honestly don't know which of these, if any, changes minds.
If you've built something free (open source, side project, community tool): what made people trust that it would stay free and stay around? And as a user, what makes you trust one?
🪞 Do you use your own product every day?
For us, RunEvr is the environment where we actually build RunEvr =)
For me, that s one of the most beautiful parts of having a product - using it while continuing to build and improve it.
We do our everyday calls there, share ideas, chat, store files, do reviews, complete tasks
And all of this is happening inside the same environment we re building to help other teams do exactly that!
Kind of a mirror within a mirror =D

