5d ago
I ve been looking at how most dart checkout charts are designed, and it seems many routes are based more on tradition than dartboard geometry.
For example, some common finishes don t actually leave the best recovery options if a dart lands in the single instead of the triple.
So I built a tool that analyzes checkout routes using board geometry and miss patterns.
I just launched it today and would really like feedback from other players on whether the routes make sense in real play.
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