Marc Andrew

Marc Andrew

Hey FramerHey Framer
Designer.
249 points

Forums

Marc Andrew

9mo ago

Just launched Haus on PH!

Hey Product Hunt community!
Just officially launched Haus today - a design partnership specifically for SaaS founders who care about conversion, not just aesthetics.
After years of building our own SaaS products and working with companies like Paramount+ (where we helped increase revenue by 35%), we noticed most design focuses too much on looking pretty and not enough on actual business results.
Haus is different: - We start with your metrics, not trends - We deliver results in days, not months - We create designs that both convert AND are developer-friendly.
We're only taking 3 clients per month to ensure quality. Would love your support and feedback!
https://www.producthunt.com/post...
Many thanks,
Marc (Founder of Haus)

Marc Andrew

9mo ago

Haus - The Design Partner for SaaS Startups and Founders

We're two designers who've built our own startups and know what matters - increasing those conversions on your SaaS product. We combine big-company experience with a founder's focus on metrics that actually grow your business.
Kaloian Toshev

11mo ago

Hey PH, I'm new here ✦ From designer to artist to founder and my latest product.

Hey everyone!

I m Kalo, I'm new in the forum. Thought I d introduce myself and share what I m working on.


I ve got a rich background in branding, UI/UX, building websites and digital products, having worked with some big names. For the past 4 years, I ve been deep in the crypto space and focusing on my passion as a digital artist, I m one of the main digital artists in Bulgaria. Recently I went back to building digital products.

Nao Yukawa

11mo ago

Roast my coming soon page 💀

I m doing my second product launch this Wednesday! If you can take a look at my coming soon page and roast it (i.e. unclear what my product does), I ll fix it ASAP!
https://www.producthunt.com/prod...

Excited to Share My Projects and Learn from You

Hey everyone! I'm excited to finally join the ProductHunt community and connect with fellow makers, developers, and innovators. My name is Erkin, and I've been passionate about building mobile apps that make a positive impact on people's lives.

As a developer with a Master's degree in Software Engineering from Bo azi i University, I've always been fascinated by the potential of AI to solve real-world problems. When I'm not working on my latest project, CalorimeterAI (more on that soon!), you can find me exploring new technologies, reading about the latest advancements in AI, or trying out new mobile development tools.

Troy McAlpin

11mo ago

Old dog, new tricks? Hi All!

New to PH, but not to SaaS. Our last company surpassed $60m ARR, was purchased, took some time off, now back at it!

We are working on a new project, specifically for cross-functional software development teams and orgs. We are trying to take a fresh look at how we plan, build and run software.

Marc Andrew

11mo ago

Calling all SaaS creators! I could be the design partner you're looking for!

Hey fellow PH folk,
I'm Marc, long-time Designer who's built many products here on PH, with one of those Cabana getting acquired for 6 figures last year.
Have been designing for clients as well as building, and marketing my own products for 25+ years so I've got quite a bit of skin in the game.
After the sale of Cabana I got back into working 1-to-1 with clients which I thoroughly enjoy, and I'll be soon launching Haus https://gohaus.design/ The design partner for SaaS Startups and Founders.
Hop on the waitlist if you're an ambitious founder who'd love to partner with someone who's walked the walk.
All the best,
Marc

Marc Andrew

11mo ago

Design challenges impacting SaaS growth: What are some of the things you're facing?

Hey fellow PH folks,

After 25+ years in design and selling my own design system; Cabana for a six-figure exit (maybe more next time ;), I've noticed consistent patterns in how specific design issues directly impact key SaaS metrics.

I'm curious: What design-related challenges are currently impacting your product's growth? For example:

  • User activation below expectations

  • Feature discovery problems

  • Conversion bottlenecks

  • Retention issues tied to product experience

Dirkjan

11mo ago

Hi, i'm finally launching tomorrow after 2000+ hours 😅

Hi inspiring people!

Not sure whether to post in p/introduce-yourself or p/self-promotion, its a bit of both!

Happy to be part of this community. Its inspiring to see what everyone is building. I see people ship new products every month . Not sure how they do it!

Vill Yu

11mo ago

Get Ready for Chikka.ai: Revolutionizing Customer Insights!

Exciting News! We invite you to an exclusive preview of Chikka.ai! Our newest AI Voice Agent will surely transform how you get user insights!

Whether you are curious about customer stories, employees ideas, or friends' opinions, you can easily set up your own AI Interviewer to engage warmly with real humans and ask great questions in dynamic natural conversations. After that, you are just one click away from actionable insights and smart recommendations.

Build an audience first, or launch and grow later?

This is probably one of the most debated topics in the startup world: Should you build an audience before you launch, or is it better to launch first and grow your audience afterward? I ve seen both approaches work, but each comes with its own set of challenges and rewards. - Building an audience first means you're creating buzz, validating your idea, and nurturing a community of early adopters who are invested in your success. But it takes time, patience, and a lot of effort to keep the momentum going before you even have a product to show. - Launching first lets you hit the ground running, gather real-world feedback, and iterate quickly. But without an existing audience, you might struggle to get those initial users and traction. So, indulge me: Which approach did you take or are you considering taking (those who haven't launched yet)? - Did you build an audience before launching your product, or did you launch and then focus on growth? - What worked (or didn't work) for you? - If you could go back, would you do it differently? Share your story with us so we can all learn from each other. There's someone here who could benefit from your experience. ----- P.S: If you're a growth-stage founder struggling with churn or stagnant customer acquisition (usually because of poor positioning and messaging), I'd love to help. I specialize in crafting impactful marketing strategies tailored specifically to your product so you can start seeing the results you deserve. Connect with me on LinkedIn today. Can't wait to hear from you!

Build an audience first, or launch and grow later?

This is probably one of the most debated topics in the startup world: Should you build an audience before you launch, or is it better to launch first and grow your audience afterward? I ve seen both approaches work, but each comes with its own set of challenges and rewards. - Building an audience first means you're creating buzz, validating your idea, and nurturing a community of early adopters who are invested in your success. But it takes time, patience, and a lot of effort to keep the momentum going before you even have a product to show. - Launching first lets you hit the ground running, gather real-world feedback, and iterate quickly. But without an existing audience, you might struggle to get those initial users and traction. So, indulge me: Which approach did you take or are you considering taking (those who haven't launched yet)? - Did you build an audience before launching your product, or did you launch and then focus on growth? - What worked (or didn't work) for you? - If you could go back, would you do it differently? Share your story with us so we can all learn from each other. There's someone here who could benefit from your experience. ----- P.S: If you're a growth-stage founder struggling with churn or stagnant customer acquisition (usually because of poor positioning and messaging), I'd love to help. I specialize in crafting impactful marketing strategies tailored specifically to your product so you can start seeing the results you deserve. Connect with me on LinkedIn today. Can't wait to hear from you!
Marc Andrew

6yr ago

Cabana 3.0 for Sketch - A design system starter kit for Sketch

Cabana 3.0 is a Design System Starter Kit for Sketch that allows you to quickly, and effortlessly create beautiful UIs for both your Desktop and Mobile projects.
Marc Andrew

6yr ago

Wired - Wireframe Kit - A versatile Wireframe Kit for Sketch

Wired is a versatile, and lightweight wireframe kit that enables you to quickly realise your initial ideas! Go from Lo-Fi Wireframes, to Hi-Fidelity Prototypes with minimal effort.
Marc Andrew

6yr ago

Cabana - Design Starter Kit for Figma - A Design Starter Kit for Figma

Cabana is a Design Starter Kit for Figma that helps you create amazing products easier, and faster, and is an essential tool for any designer working with Figma.
Marc Andrew

5yr ago

Cabana 4 - Design system for Figma

Spending too much time bringing your ideas to life?
Imagine if you could massively speed up the process of designing prototypes, and presenting design ideas to your team, and clients.
Well, with Cabana 4 for Figma you can.
Marc Andrew

4yr ago

UI & UX Micro Tips: Ultimate Collection - 58 powerful tips to help improve your designs instantly

In this short, and easily digestible FREE Guide I’ve put together a selection of easy to put into practice micro-tips that can, with little effort, help improve both your designs, and the user experience.
Marc Andrew

4yr ago

Cabana Design System Ultimate Edition - Design System for Figma powered by Design Tokens

Take your design workflow to the next level in Figma with Design Tokens.

Work on Multi-Brand systems with ease and hand-off to your Developers effortlessly.

Built in conjunction with Jan Six (creator of Figma Tokens).
Marc Andrew

3yr ago

Cabana 6 Design System for Figma - Design system for Figma

Cabana 6 is one of the most comprehensive Design Systems for Figma, and will enable you to create UIs quicker, which means you can present your design ideas much faster.
Marc Andrew

2yr ago

Cabana - The world's first design system for Framer

Stop wasting time creating your projects from scratch. Kick-start your ideas faster in Framer the amazing 'No-Code' tool, and 10x your workflow today.