All activity
A universal scaffold for AI-assisted game development. 42 agents, 51 commands, 86 skills. Multi-engine (Unity, Unreal, Godot, HTML). Multi-harness (Claude Code, Codex, Cursor, OpenCode, Kiro). - MRCalderon3D/everything-game-dev-code
GitHubAI scaffold for game dev — Unity, Unreal, Godot & HTML
MRCalderon3Dleft a comment
Hey everyone! I built this because I was tired of getting inconsistent results when using AI for game development. Every session started from scratch, no memory of conventions, no structured roles, no engine awareness. So I built a scaffold that gives AI assistants structure: who does what (agents), how work starts (commands), how it gets done well (skills), and what good looks like (rules)....
GitHubAI scaffold for game dev — Unity, Unreal, Godot & HTML
