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As a kid, I made thousands of mazes. Each piece of paper i filled would connect to a new maze, until my room was a continuous patchwork of maze. Momental was inspired by an idea: what if I could make a game where players could make and share mazes? While i was tinkering with prototypes, I discovered the core mechanic of the game: you solve the mazes by pushing a ball that has momentum, and it...

Momental LaunchAn iOS motion maze puzzle
An iOS puzzle game by a self-taught solo developer. No ads, no subscriptions, fully offline play.
Momentum-based sliding puzzles on a hexagonal grid
Rotating tiles, tunnels, portals, and other mechanics that redirect the ball's path
200+ handcrafted levels across 9 puzzle worlds
In-game level editor and community hub for creating and sharing puzzles
Original soundtrack with adaptive music that evolves as puzzles progress

Momental LaunchAn iOS motion maze puzzle
