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AI characters for games. Working dialogue in hours, not months.
Journale handles the hard parts: rate limiting, content moderation, and player auth (Currently supports Steamworks verification). Your team stays focused on game design.
Players return for characters they can actually talk to, not just new content drops. Devs get the insight they need to improve retention.
Two paths: serverless SDK or server-side API. You choose.

JournaleAdd AI characters to Unity games. Serverless SDK
Mohamed Elsobkyleft a comment
Hey Product Hunt! I'm Mohamed, the builder behind Journale. I kept running into the same problem: game devs want AI characters that actually talk to players, but local models are too weak for immersion. So you're suddenly managing servers, rate limiting, content moderation, and player auth. It's a full infrastructure project before a single NPC says a word. A few things I'm proud of: - It...

JournaleAdd AI characters to Unity games. Serverless SDK
