Mobi Studio

Mobi Studio

Solo game developer making Gulugulu.

About

Solo developer at Mobi Studio. I’m making Gulugulu, a small Windows desktop pet game launching on Steam August 18, 2026 at 00:00 GMT+8 for $1.99.

Forums

17d ago

How do you share work in progress honestly before a launch?

I m a solo developer at Mobi Studio, finishing a small Windows desktop pet game called Gulugulu.

It is scheduled to launch on Steam on August 18, 2026 at 00:00 GMT+8, with a launch price of $1.99 USD.

I m at the awkward stage where the store page is live, but the current build still needs another round of release testing. I don t want to disappear until everything is perfect, but I also don t want to market unfinished work as if it were done.

For people who have launched a small product on their own: what kind of pre-launch updates were actually useful to your audience? Short build notes, brief demos, behind-the-scenes posts, or something else?

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