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Write sharper landing pages, ads, and product copy with more focus. Built for better words and faster output.

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Tastemaker
Tastemaker
Gone streaking
Gone streaking

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We know what our users are feeling. That's the most dangerous thing about building an AI product.

When someone journals on Murror, our AI doesn't just process text. It reads emotional weight. It picks up on patterns the user might not see yet -- the way their language shifts when they talk about work versus family, the recurring themes they circle back to every few weeks, the gradual change in tone that might signal something deeper.

We built this because it makes the product better. The AI can ask more relevant questions, create more meaningful reflections, and know when to give space versus when to gently prompt.

We shipped a feature that does nothing. It's our highest-rated one.

Last quarter, we built a feature at Murror that our engineering team jokingly called "the empty room." After a user finishes a journal entry, the AI doesn't immediately respond. It waits. For 30 seconds, the screen shows nothing but the user's own words and a gentle prompt: "Sit with what you just wrote."

No analysis. No reframe. No pattern recognition. Just silence.

Launching today: Gamification ui kit by Trophy

Hey Trophy community!
Since we launched Trophy 1.0 back in January we've been hard at work solving the most difficult challenges with running backend gamification infrastructure at scale.
Today we're excited to turn our attention to the frontend part of the picture with the launch of our open-source UI library.

Appreciate any support!

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