Hey everyone! I m a visual systems designer who was frustrated by the current design tools and trends, so I made my own. That eventually evolved into a daily word-guessing game called Buzquirdle, where design itself is the clue.
I d love to hear your thoughts on:
The idea of using typography and pattern as part of gameplay.
How well this concept bridges design and word puzzles.
Any feedback you have on user experience or playability!
Buzquirdle is a daily word challenge where design is the clue. Each uniquely styled letter helps, or hinders, your guess. A playful mix of typography, patterns, visual design, and word-guessing.