About
I grew up gaming and always wanted my habits to feel like an RPG, not a spreadsheet. Life isn’t as addictive as games, so I built LiFE RPG: quests, XP, skills, monsters (bad habits), and trust-based accountability.
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I grew up gaming and always wanted my habits to feel like an RPG, not a spreadsheet. Life isn’t as addictive as games, so I built LiFE RPG: quests, XP, skills, monsters (bad habits), and trust-based accountability.

