Krisna Wiyana

Krisna Wiyana

Senior Product Designer

Forums

Krisna Wiyana

2mo ago

Just launched Strata on Product Hunt — a design system audit tool for Figma

Hey everyone

Today I just launched Strata on Product Hunt.

The idea came from something I kept noticing while working with larger Figma files the UI might look great visually, but the structure underneath slowly becomes messy over time.

Things like:

Krisna Wiyana

2mo ago

Product designer exploring better design workflows

Hey everyone

I m Krisna, a product designer based in Indonesia.

Most of my day-to-day work is thinking about how to improve design workflows and make systems easier to manage as products grow.

What actually makes a design system scalable in Figma?

We often talk about design systems in terms of components and tokens.

But after working with large Figma files, I noticed that scalability often breaks down in much simpler ways:

Inconsistent naming
Duplicate components across pages
Deeply nested structures
Detached instances
Token usage drifting over time

Visually everything still looks fine, but structurally the system becomes harder to maintain.

Why we built Strata — a design system audit tool for Figma

As Figma files grow, structure quietly breaks.

Not visually structurally.

Naming gets inconsistent.
Duplicates pile up.
Tokens drift.
Design systems slowly lose discipline.

We realized there wasn t a way to objectively measure file health.

Krisna Wiyana

2mo ago

Strata - Design system audit & certification for Figma

Strata is a design system audit and certification tool for Figma. It analyzes structure, naming, duplicates, complexity, and token usage to generate a measurable governance score and professional PDF certificate. Built for design leads, teams, and hiring managers who want to evaluate file health objectively, not just visually.
James

2mo ago

I'm good at building. Marketing is a different story.

Hey I'm James, a software developer from Australia with 20+ years building things professionally.

Most of my career I've been the person behind the scenes solving hard technical problems, shipping reliable software, making other people's ideas work. Unravl is the first thing I've built entirely for myself, and now I'm figuring out the part they don't teach developers: how to actually get it in front of people who might find it useful.

No funding. No growth team. No playbook. Just me, the product, and a lot of learning in public.

If you've been down this road builder trying to find an audience I'd genuinely love to hear what worked for you. And if Unravl sounds like something you'd use, even better.