About
Melbourne based, working in behaviour change. Previously in EV battery charging and recycling, and I've shipped 76 browser games, which is where the interest in retention started, since games are built entirely around what makes someone return the following day. Now building Retain: retention and payments infrastructure that identifies customers drifting from their usual pattern, brings them back, and measures the result against a group deliberately left alone. Happy to talk retention, habit design, or game mechanics applied outside games.
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workers.devBuild & deploy serverless apps
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Joined Product HuntApril 20th, 2026
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