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Chris Westleft a comment
This is a pre-launch to get feedback on my idea. I plane to add new propulsion methods, like those from science fiction shows like The Expanse, Epstein Drive. Improvements need to be made in the ship follow camera mode, as it gets quite jumpy the faster you go, and sometimes you need to increase the time speed for most propulsion methods.

Celestial Vehicle Propulsion Simulator3D simulator that models planets, orbits, propulsion systems
This simulator uses real astronomical data and physics calculations to demonstrate the challenges, and scale, of space travel just within our own solar system. Distances and travel times are based on actual orbital mechanics and propulsion capabilities. You can choose from existing propulsion methods such as chemical rockets, ion drives, solar sails, but also hypothetical ones like anti-matter, light speed, and an Alcubierre Warp Drive.

Celestial Vehicle Propulsion Simulator3D simulator that models planets, orbits, propulsion systems
Chris Westleft a comment
Some projects start as small curiosities and unexpectedly evolve into something far larger than planned. This one began with a simple idea: What if anyone could choose a propulsion method, pick a planet, and actually visualize how long it would take to fly across the Solar System? What followed was a marathon weekend of coding that resulted in a fully interactive 3D space-travel simulator...

Celestial Vehicle Propulsion Simulator3D simulator that models planets, orbits, propulsion systems
