About
I’m a software architect, developer, and tool builder with 20+ years of programming and engineering experience, including six years with Unreal Engine. I’m building Hudhud Script, Hudhud AIDE, and Hudhud Visual Designer to make AI-native development, agentic programming, and future Software Factories more accessible and affordable. My background spans C++, Rust, Linux, embedded systems, OpenCV, OpenStack, microservices, payment systems, and hardware prototyping with BeagleBone Black and Arduino. Outside tech, I’m a lifelong gamer and reader, especially drawn to science fiction, cyberpunk, Gothic horror, philosophy, mathematics, languages, Tolkien, Stephen King, Dune, Foundation, Neuromancer, The Witcher, Fallout, Baldur’s Gate, Diablo, Bloodborne, and Starfield.
Badges
