A shoot 'em up for Mac and iPhone, built solo over two years with no game engine. Every ship, boss and explosion is drawn live with Core Graphics calls, one frame at a time, at 60fps - no sprites, no textures.
100 levels, 7 multi-phase bosses, and a Nemesis that studies how you fight and returns built to beat you.
One purchase, 99c. No ads, no in-app purchases, no tracking, no accounts. Your saves sync through your own iCloud and never touch a server of mine.