Ive been dropping the most cursed photos of my friends mid conversation on snapchat and watching them freak out in group chats and wanted to gamify it and build a game.
So i built PhotoBomb. one person picks a prompt, everyone else submits their most cursed photo for it, and the prompt picker chooses the best one. bonus points if someone screenshots your photo. its free IOS only
Most product teams run surveys. We did too. We'd ask things like "What features would you like to see?" or "How would you rate your experience?" And we'd get perfectly reasonable, perfectly useless answers.
The turning point for Murror came when we stopped designing around what people said they wanted and started paying attention to what they were avoiding.