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Dhee Jhaye Mhagsstarted a discussion
How I built a "Tactical Math" grid-based game
I’m a solo developer, and for the last few months, I’ve been deep in the "Abyssal Grid" building Myne Zapper. The goal was to create a puzzle game that didn't feel like a classroom quiz. I wanted it to feel like you’re a terminal operator in a high-stakes sci-fi movie, desperately trying to stabilize a signal before the hull breaches. The World Building I didn't want it to just be an abstract...
