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Thomas Finteisleft a comment
While I played this game during my military service very conventionally with paper and pencil, I always wanted to put it into software as soon as I had some time. Thus, I first developed it for Linux back in 2009 under GTK and Ethernet as a two-player game connection. Then Android opened up a global market beyond a niche. So I decided to port it to Android and implemented a two-player game over...

Advanced BattleshipInstead of firing blindly, get data on the ships' positions
Players shoot in alternate turns and whenever no ship is hit, the shooter gets the accumulated number of ships in the targeted row and column.
Can be played versus an algorithm or a human opponent over a Bluetooth connection to a separate device.

Advanced BattleshipInstead of firing blindly, get data on the ships' positions
