Trophy is now powering over 24M streaks which is kind of crazy to think about considering we only launched 1.0 here in January this year. One of the parts I find most interesting about building horizontal infrastructure is that as you scale and power more and more products you get to see insights that most teams building in isolation will only see a part of, and you can use those insights to make the the infrastructure better for everyone. For example, because we power streaks for so many users, Trophy can tell that 25% of all streaks are lost on a Friday, closely followed by Saturday (19%) and then Wednesday (18%).
Charlie here, co-founder of Trophy. Since we launched Trophy 1.0 back in Jan we've been continuing to ship new features to Trophy, and March was no exception. One of the biggest updates was the addition of points levels so I thought I'd take the time to share that with you here.