We re not building an open-source product ourselves, and that s exactly why we thought - let s talk about it =)
Open source can bring a lot to a product: transparency, community, trust, contributions, and sometimes a completely different way of building distribution.
But it also comes with its own challenges.
You re opening the code to everyone. Others can build on top of it, fork it, or even create competing products. And if the product is a business, there s also the question of how you actually monetize it ?
DeviLudo is a self-hosted, agent-powered game pipeline for Godot. Start with a rough idea or improve an existing project. Design, Development, and Test agents take it through specification, iterative builds, asset creation, failure repair, and SteamPipe delivery. The standout: real multi-environment E2E on macOS, Windows, and Linux—driving exported games via OS-level keyboard, mouse, and virtual gamepad, with adaptive playthroughs, video, screenshots, traces, and replayable regressions.