Amulet Games

Amulet Games

Live AI audio adventures in your pocket

About

I am Konstantin, an electronics engineer, product builder and game designer. My background is in building real things - hardware, embedded systems, software and physical games - where ideas have to survive contact with users, cost, production, limitations and reality. More recently I have been building Pathbind Games, a small independent game studio focused on compact, unusual games with strong atmosphere and clear mechanics. My goal with Amulet is to build this new live audio-first entertainment platform - immersive adventures that are narrated, playable, personal and different every time. Right now I am looking for early adopters who are curious, critical and willing to try something before it becomes trivial and polished.

Badges

Tastemaker
Tastemaker
Gone streaking
Gone streaking

Maker History

  • Amulet
    AmuletLive AI adventures with narration, choices, music and sound
    Jun 2026
  • 🎉
    Joined Product HuntJune 16th, 2026

Forums

Amulet Games

6h ago

Amulet - Live AI adventures with narration, choices, music and sound

Most interactive audio products are fixed stories or branching audiobooks. Amulet generates the adventure live as you play, so each run can develop differently. It combines narrated AI storytelling with choices, music and sound effects, then adds screen-off, hands-free play through earbud controls. It is closer to a live audio adventure engine than a prewritten audiobook.
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