Addau Rabiu

Addau Rabiu

UX Designer
7 points

About

As a UX Designer, I focus on crafting intuitive, meaningful experiences that make users feel confident and connected. I dive deep into user behavior, simplify complex flows, and design interfaces that feel effortless. For me, itโ€™s about empathy, clarity, and impact, turning every interaction into something smooth, human, and delightfully useful.

Badges

Tastemaker
Tastemaker

Forums

Jake Friedbergโ€ข

1d ago

Are there benefits to being personal with customers anymore or has everything become transactional?

There are countless products and services out there, and I ll admit I sign up for more than I probably should. But I usually stop using them for a few common reasons:

  1. It doesn t actually fit my needs

  2. The company feels unreliable or opaque

  3. The value doesn t justify the cost

After spending my career in enterprise software, I ve noticed that many of these issues aren t just product problems, they re relationship problems.

When companies show a bit of intention, clarity, and care, trust goes up. When they don t, everything feels disposable, even good tools.

Googlep/googleRohan Chaubeyโ€ข

10d ago

Apple confirms Gemini-powered future for Apple Intelligence

In a notable shift in the AI landscape, Apple and Google have announced a multi-year collaboration under which Apple s next generation of Apple Foundation Models will be based on Google s Gemini models and cloud technology.

According to the joint statement, these models will help power upcoming Apple Intelligence features, including a more personalized Siri, expected later this year.

Weโ€™ve shipped v1.1 (Chaos Update) ๐ŸŽ›๏ธ๐Ÿ’€

This release doesn t add content - it sharpens the chaos.

What s new in v1.1:

  • Improved pixel font + larger text for better readability

  • Visible mute toggle on home & header (DMCA-safe for streamers)

  • New Progressive mode: starts at 20 buttons, adds 15 each round

  • Clearer win screen with sarcastic stat microcopy + bigger NEXT ROUND

  • Share your shame helper text for easier bragging/suffering

  • Short descriptions for modes & difficulty (no instructions, just vibes)

  • Explicit disclaimer: this game is intentionally chaotic and unfair

  • Per-round variation (movement, timing, micro layouts) without new mechanics

  • Faster feedback (75ms transitions) no animations blocking clicks

  • Better dark-mode visibility for button numbers

If you played earlier and felt confused in the bad way, v1.1 should feel confusing in the right way.

View more