I'm a solo dev and I built SkillUp because I was tired of switching between a task app, a budget app, and a habit tracker and I wanted actual RPG-style progression on top of it.
What SkillUp does:
- Planner daily tasks, templates, calendar, Pomodoro
SkillUp is a free app for Windows and Android: a task planner, finance tracker, habits, and an RPG skill progression system. Tasks, savings, asset portfolio, calendar, and a catalog of ~1,500 items — all in one place. All data stays on your device only, with no sign-up or cloud sync.
We re all builders here, which usually means at some point we looked at something clunky, slow, or frustrating and thought, there has to be a better way. Most products don t start with a grand vision; they start with irritation, curiosity, or firsthand pain.
I d love to learn more about how others here have navigated that journey:
How did you uncover the problem you decided to work on? What signals told you this problem was worth solving? How did you validate (if at all) whether people would actually pay for a solution? Has your product stayed true to the original problem, or did it evolve into something different? What surprised you the most along the way?