We re launching V2Fun soon and would love to hear what creators care about most in AI-generated 3D characters.
V2Fun helps creators generate 3D characters from images or prompts, enhance them with 8K textures, and animate them with AI motion capture from regular videos.
I often need to move between image tools, 3D tools, and animation tools. A unified workflow would be very helpful.
V2Fun
@user_haze Thanks~
Congrats on the launch. The single pipeline pitch makes sense, most tools in this space still make you bounce between separate modeling, texturing, and mocap tools and something gets lost every time you export and reimport.
Curious about the 8K texture step specifically, since that's the part I haven't seen addressed yet in the thread. When generating textures from a prompt or reference image, how consistent is the result across different views of the same character, does the texture stay coherent front to back and side to side, or is that still something that needs manual touch up once the model is built.
Avatar SDK
The workflow makes sense for people who want to go from concept to something animated without learning several tools first.
V2Fun
@new_user___1962026ff31a0a959122d74 Thanks! That’s exactly our goal, to make the journey from concept to animated 3D character as simple and seamless as possible.
I like the direction here. AI 3D needs more tools focused on usable outputs, not just impressive screenshots.
V2Fun
@xu_can1 Thanks! That’s exactly what we’re trying to build.
I like the direction here. AI 3D needs more tools focused on usable outputs, not just impressive screenshots.
V2Fun
@dawei_huang Thanks!
V2Fun
@harley_hary Yep! There’s a free tier to get started. Feel free to give it a try!