Launched this week

The Galaxy We Made
A calm colony builder across three worlds. And it ends.
2 followers
A calm colony builder across three worlds. And it ends.
2 followers
A quiet colony builder across Earth, the Moon and Mars. Dig ore, make power, grow food, house people, research what ore cannot buy, open the next world and run freight between them. One story runs through it, told by an advisor who mostly says nothing, and it has an end. Premium: pay once, no ads, no purchases, no accounts, nothing leaves your phone. Landscape, made for iPhone. Built by one person in eleven days.






Hi Product Hunt, this is my first game.
The Galaxy We Made is a calm colony builder for iPhone. You land on Earth with four people and one headquarters. You dig ore, make power, grow food, house people, and research what ore cannot buy. Then you open the Moon, then Mars, and run freight between them, because every world has one thing the others do not. There is an advisor, Booker, who mostly says nothing. And there is an ending. Two, actually. Most builders run forever; this one stops when the story is told, and then the worlds are yours.
It is premium the old way: pay once, no ads, no purchases, no accounts, nothing leaves your phone. Landscape only, offline, made for the couch.
How it was made: it went from an empty project to App Review in eleven days. Every building is a script, the sound effects are synthesised from oscillators, the icon is drawn in code. Nothing is downloaded. I played the build every evening on the phone and cut whatever did not hold up. The whole story of those eleven days: https://medium.com/@c.koch/eleven-days-to-a-colony-what-i-learned-shipping-my-first-ios-game-153dc439dc5b
Three promo codes, first come first served. Redeem in the App Store app: tap your account, then "Redeem Gift Card or Code".
9E43JF7YKJ96
KWPNH6TXKAY6
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Ask me anything about the design, the ending, or the eleven days.