Questforge turns Codex into a Game Master, rules referee, campaign memory, and visual table. Start an original 5E-compatible campaign, act in your own words, roll transparently, and explore a world that remembers what you changed. It adds persistent state, generated scenes, tactical context, optional 360° POV moments, and scene-matched ambience. Built with Codex and GPT-5.6 Sol; played entirely inside Codex.
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Maker
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Hi Product Hunt 👋
I love the Baldur’s Gate games, and I wanted to see how much of that feeling I could capture in an RPG played inside Codex.
Once you're done being productive, you can now turn Codex or ChatGPT Desktop into your Dungeon Master!
Just type "@ questforge" to begin a unique, open-ended fantasy campaign 5E-compatible. Create your character, make questionable decisions, gain XP, and slay/befriend some monsters.
Questforge can generate scenes from your adventure, turn them into immersive 360° POV experiences, and add an optional soundtrack for the moment.
Your campaign persists between sessions, so you can continue later, switch to your phone, or play by voice.
Tested in English and Spanish.
I would love feedback on the first-play experience: after the opening scene, does it feel like a world you would want to come back to?
@adrianmelic This looks genuinely useful—such a thoughtful execution. Big congrats on the launch! 🚀
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ran a quick session and the persistent state actually held up, the town i burned down was still ash when i came back. the 360 pov moments were a nice touch for exploration, felt immersive without slowing things down.
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The persistent world memory sounds like the holy grail here, but I’d love a way to export my campaign journal as a clean PDF or even just a markdown file at the end of a session. That way I can share recap highlights with my remote group who joined late, or keep a personal archive outside Codex without losing the story we built together.
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The persistent world memory is what surprised me most, I reloaded a session and NPCs still reacted to choices I made days ago. The scene-matched ambience pulling in matching sounds made late night sessions feel properly immersive.
Pythagora
@adrianmelic This looks genuinely useful—such a thoughtful execution. Big congrats on the launch! 🚀
ran a quick session and the persistent state actually held up, the town i burned down was still ash when i came back. the 360 pov moments were a nice touch for exploration, felt immersive without slowing things down.
The persistent world memory sounds like the holy grail here, but I’d love a way to export my campaign journal as a clean PDF or even just a markdown file at the end of a session. That way I can share recap highlights with my remote group who joined late, or keep a personal archive outside Codex without losing the story we built together.
The persistent world memory is what surprised me most, I reloaded a session and NPCs still reacted to choices I made days ago. The scene-matched ambience pulling in matching sounds made late night sessions feel properly immersive.