PixelCrafts converts photos, illustrations, and game references into crisp pixel art — entirely in your browser. No upload, no signup, no watermark. Pick a pixel size, choose a retro preset (NES, Game Boy, PICO-8…), import Lospec palettes, add scanlines or CRT effects, then export a clean PNG. Batch conversion and Minecraft block art included.
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Maker
📌
Hey Product Hunt!
I built PixelCrafts because I kept running into the same friction: I wanted to turn a photo into pixel art quickly, and every tool either required a signup, uploaded my image to a server, or slapped a watermark on the export.
So I built a browser-local converter that processes everything on-device — no upload, no account, no watermark. You get retro style presets (NES, SNES, Game Boy, PICO-8), Lospec and PixilArt palette import, advanced effects like scanlines and CRT mask, and a before/after comparison slider. There's also batch conversion and a Minecraft block art mode for survival builds and map art.
Would love your feedback! What presets or features would make your workflow better?
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how does it handle photos with lots of fine detail, do you get to tweak the dithering or is it fully automatic?
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Maker
@kadriyeukuehi6 Great question! It’s not fully automatic — you can adjust the pixel size, sharpening, color count, palette, and choose between no dithering, Bayer ordered dithering, and Floyd–Steinberg dithering. For photos with lots of fine detail, a smaller pixel size, adaptive palette, and higher color count usually preserve more detail. We’re also considering adding a dedicated dithering strength control for finer tuning.
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The Lospec palette import works really nicely and the PICO-8 preset nailed the look I was going for. Batch conversion saved me a ton of time on my sprite sheets.
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Maker
@demet44834 Thanks so much, Demet! Really glad the Lospec palette import and PICO-8 preset worked well for your style. It’s especially great to hear that batch conversion saved you time on your sprite sheets — that’s exactly the kind of workflow we built it for. Thanks for giving PixelCrafts a try! 🙌
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Does the conversion happen locally on my device, or is there any server processing involved even briefly? Trying to figure out if my photos ever leave my machine.
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Runs entirely in the browser which is wild, and the Game Boy preset nailed that green tint on the first try. Having Lospec palettes built in is a really nice touch.
how does it handle photos with lots of fine detail, do you get to tweak the dithering or is it fully automatic?
@kadriyeukuehi6 Great question! It’s not fully automatic — you can adjust the pixel size, sharpening, color count, palette, and choose between no dithering, Bayer ordered dithering, and Floyd–Steinberg dithering. For photos with lots of fine detail, a smaller pixel size, adaptive palette, and higher color count usually preserve more detail. We’re also considering adding a dedicated dithering strength control for finer tuning.
The Lospec palette import works really nicely and the PICO-8 preset nailed the look I was going for. Batch conversion saved me a ton of time on my sprite sheets.
@demet44834 Thanks so much, Demet! Really glad the Lospec palette import and PICO-8 preset worked well for your style. It’s especially great to hear that batch conversion saved you time on your sprite sheets — that’s exactly the kind of workflow we built it for. Thanks for giving PixelCrafts a try! 🙌
Does the conversion happen locally on my device, or is there any server processing involved even briefly? Trying to figure out if my photos ever leave my machine.
Runs entirely in the browser which is wild, and the Game Boy preset nailed that green tint on the first try. Having Lospec palettes built in is a really nice touch.