Launching today

Patience
The only mechanic is waiting. The only currency is time.
24 followers
The only mechanic is waiting. The only currency is time.
24 followers
A minimalist iOS game where the entire mechanic is waiting. A circle appears on a black screen after an unpredictable delay — tap it in time, or restart from Level 1. Global leaderboard and a particle visualization built from every 100ms you spent waiting.










Patience
I had this idea in 2013. Push notifications were new, endless scroll had just arrived, and what stuck with me was watching people pay real money for cosmetic items that gave them no gameplay advantage — purely to be seen at the top of something.
So the question I couldn't drop: would people spend time instead of money? Not time as a side effect of playing, but time as the actual price. Would someone sit and do nothing for fifteen minutes to be number one on a leaderboard?
That's the whole game. A black screen. A circle appears whenever it feels like it — every level roughly doubles the window, but the minimum is always half a second, so you can never settle into the wait. Tap it in time or start over at Level 1.
The part I'm proudest of is the stats screen: an interactive particle field built from your own play history, where each particle is 100ms you spent waiting. Two people at the same level get completely different images, and you can export yours.
Built solo over five months in React Native and Expo. It's free — genuinely curious how far people get, and whether anyone finds the waiting as calming as I eventually did.
Free to play, always. If you want unlimited resumes, use WORTHTHEWAIT to get a 50% discount, reducing it from $14.99 to $7.99 USD — tap Redeem Code in the Store, or https://apps.apple.com/redeem?ctx=offercodes&id=6759990913&code=WORTHTHEWAIT