Convert and compress images, remove backgrounds with local AI, edit GIF, APNG and animated WebP files, create layered designs, and replace video backgrounds. Common formats stay on your device; server-only formats are clearly labeled before processing.
I handle a lot of product images at work and got tired of moving files between separate tools for compression, conversion, background removal and animated images.
Imging started as an internal shortcut. The main decision was to keep common work on the device: JPG, PNG, WebP, GIF and APNG use browser-side processing; AVIF and HEIC load WebAssembly only when needed; background removal runs locally through WebGPU with a WASM fallback.
It has grown into a broader toolbox with layered editing, editable project files and a beta video background remover. Common browser-side features are available without an account or watermark.
I am launching it to find the files and browsers that break the assumptions we made with our own product-image library.