Launched this week
GOT Online

GOT Online

Visual performance analytics for game runtime optimization

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GOT Online is a visual performance analytics platform designed for real-time runtime monitoring and deep performance diagnostics in game projects. It provides overall CPU/GPU/FPS tracking, memory and heap analysis, resource lifecycle inspection, and Lua performance profiling. With historical trend visualization and targeted optimization suggestions, it helps teams quickly identify bottlenecks, reduce memory risks, and improve stability across devices.
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