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Maker
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I built AIONBD because I needed a vector database strictly for edge environments. The current major engines (like Qdrant or Chroma) are great, but they are bloated and will gladly eat up 2GB of RAM just sitting idle.
I engineered AIONBD to have a strictly enforceable memory budget. You can set AIONBD_MEMORY_BUDGET_MB=4, and it will reliably run on 4MB of RAM without crashing, rejecting inputs with a clear resource_exhausted error when full. Or you can give it 4000MB and it will scale linearly.