Atmos Forge creates seamless 360° skyboxes and HDRI environment maps from a text prompt, then lets you procedurally refine them with planets, suns, stars, auroras, and other sky elements before exporting for Unity, Unreal Engine, Godot, Blender, and the web.
Hi Product Hunt! 👋 I'm Michael, the solo developer behind Atmos Forge.
I built Atmos Forge because creating skyboxes often felt like a bottleneck. Existing AI image generators could produce interesting panoramas, but getting something that worked well inside a game engine—and then making small creative adjustments—usually meant starting over.
Atmos Forge takes a different approach. You can generate a seamless 360° skybox from a prompt, then continue refining it with procedural tools like planets, suns, stars, auroras, and other sky elements before exporting it for Unity, Unreal Engine, Godot, Blender, or the web.
A few things I'm especially excited about:
• AI-generated seamless skyboxes and HDRI environment maps
• Procedural editing after generation—not just one-shot prompting
• One-click exports for popular game engines
• Support for both realistic and stylized worlds
This is just the beginning, and I'd genuinely love your feedback. Whether it's features you'd like to see, workflows that could be improved, or bugs you encounter, every comment helps shape where Atmos Forge goes next.
Thanks for checking it out—I look forward to hearing what you think!
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