Destroy enemy space ships by typing!

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by Ryan Hoover (Founder, Product Hunt)

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Jake Crump
Jake CrumpPro@jakecrump · Head of Support at Product Hunt
@phoboslab How did you come up with the idea for this game?
Dominic Szablewski
Dominic SzablewskiMaker@phoboslab · PhobosLab
@jakecrump this is actually the 2nd version of the game. I built the first version back in 2011 for Mozilla's GameOn competition, where it won the Community Choice award. The biggest inspiration probably was the Typing Of The Dead Arcade cabinet - one of the very few typing games that provide good feedback. This new version was primarily build for mobile devices, but I used this opportunity to completely overhaul the game in every way. My colleague and friend @sgerhard did most of the UX work, while I concentrated on the game graphics, sound and feel for the on-screen keyboard. The on-screen keyboard for mobile was especially difficult to design. I wrote a blog post about the challenges a few weeks back: http://phoboslab.org/log/2015/07... Interestingly, the iOS and Android versions of this game never gained much traction. It's the web version again that hits sites like Product Hunt. Marketing for Apps is hard – or nobody want's to play a typing game with an on-screen keyboard :)
Matt Hamlin
Matt HamlinHunter@immatthamlin · Web Developer at Wayfair
This is an incredibly addicting game, and definitely a good way to waste a few minutes here and there.
Joshua Dance
Joshua Dance@joshdance · Engineer, Product, athlete, indie hacker
I loved this game when I saw it a long time ago, still awesome.
Jake Crump
Jake CrumpPro@jakecrump · Head of Support at Product Hunt
This is so much fun and very addicting!