Way to Go

A 360˚ interactive experience

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Violeta Nedkova
Violeta Nedkova@violetanedkova · Creative Rebel Coach
This is strange. :D
Nichole Elizabeth DeMeré
Nichole Elizabeth DeMeréHunterPro@nikkielizdemere · Early-Stage B2B SaaS Consultant
"YOU ARE ON YOUR WAY. Yes, you are on your way. It is not your first journey but Way to Go is the next journey before you. A walk through strange country - strange, familiar, remembered, forgotten. It is a restless panorama, a disappearing path, a game and a feeling. Way to Go is a small experience that gets bigger as you uncover it. And the trees will change their shape, and the sky will widen. And you will fly. We go away every day. We plunge through the city, skate down roads, tunneling toward a destination without remembering the quests we are on. A journey is a collection of moments - we are here, we are here, we are here, and yet we miss these moments. A journey is a collection of choices - turn here, stop here, choose here, and yet we surrender these choices. What if we quit surrendering? What if we didn't miss? Here is a world enclosed in a screen. Here is an adventure. A landscape of leaves and wildflowers, teeming with hidden life. A garden and a wilderness, a wistful blink of dream. You are Jean Painlevé, Marco Polo, Maria Merian. You are Alice, Sonic, Osvaldo Cavandoli. You are a visitor, a cartoon of face and limbs, and you are going on a walk. Using hand-made animation, music, 360° capture technology and webGL sorcery, Way to Go imagines a dream-world of journeys. Walk, run, fly; crouch in the grass and remember what's hidden all around. Slip like a rumour from one place into another; chase your shadow; listen to the slow pulse of the metronome, black-clad, following in your wake. Are you alone? Are you not alone? Are you dreaming or awake? Can you ever reach the mountains? Can you see what's here before you? Set out through woods and fields, sunlight and aurora, grey and colours. Set out, in deliberate lucid looking and you'll find, perhaps, the present. Preface by Sean Michaels"