Software Agency Tycoon

Educational browser game about managing an it company

2 followers

Play an educational browser game where you manage your own software agency: find clients, hire developers, train your team, boost marketing, improve morale, and grow your IT business. A realistic and fun management simulation for future tech leaders.
Free
Launch tags:MarketingGames
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What do you think? …

Rafal Ksiazek
Maker
📌

Hey Product Hunt! 👋

Excited to share Software Agency Tycoon! We built this game to give a fun, strategic take on running a software agency.

In SAT, you hire people ranging from rookies you can train, to top-tier pros you pay a lot to put straight on projects. Projects randomly appear and require different skills, and employees are also randomly available — so every decision counts. You also run marketing campaigns, manage your office location, and grow your team strategically to succeed.

I’d love to hear your thoughts — what feels fun, what’s tricky, and what you’d like to see next.

Thanks for checking it out! 🚀

Chief Keef

The game has a problem. It seems i need to hire workers i have no choice for. They may have one or 2 qualities and not all. meaning i have to pay the worker for free for not working. And then every week i get options of workers I do not need. meaning the current useless ones are still eating my money. I cant search for workers. I get options that i do not need. this can be for 4 weeks and i am still missing projects. And there is no training version it seems. or ways to increase there skills.

Rafal Ksiazek

@chief_keef Thanks for the feedback!

In the game, we assumed a scenario with on-site employees. Just like in real life, when you’re a young company in a small town, even if you really want to, you don’t always get top-level candidates with all the skills you’re looking for. Sometimes you simply have to work with whoever applies.

The game intentionally includes a high degree of randomness. Sometimes you need to wait for the right people. Sometimes you need to wait for the right project offers. And you should definitely start marketing activities right away.

I created the game to reflect the essence of what I actually do as a CEO — partly to show my kids, who didn’t fully understand what my job involves.

There are many strategies you can use in the game:

  • Hire inexpensive junior workers and gradually train them. (Just like in real life — it takes a few weeks before you can train them to the next level. We assume that when employees aren’t working on client projects, they work on internal ones that build their skills.)

  • Go after high-value contracts first, and then look for top-tier specialists who meet the strict project requirements.

  • Take a bank loan and rent an office in a small city, giving you access to a larger pool of workers and more project opportunities.

I hope this helps clarify the mechanics. Thanks again for playing and sharing your thoughts!

Chief Keef

@rafal_ksiazek Yeah but in real life you choose before hiring them, if they fit the right spot, and money not deducted while the project taken is still stuck. am saying the game does not give right employees after several weeks , and plus until getting the fine for not starting the project. Maybe keep a feature of not paying the employee until project starts. The rest is fine.

Rafal Ksiazek

@chief_keef I understand your point, but the game is actually designed to reflect my real-life experience of starting a business back in 2018.

At that time, hiring was done locally and on-site — remote work was still an exception. The IT market was extremely tight, and finding the right people took a long time. You simply couldn’t accept projects freely without already having staff, because recruiting could easily block you for weeks. That exact pressure is intentionally mirrored in the game.

In theory, yes — you could take a very expensive project and then try to attract people with top salaries, and eventually someone might join. But in reality, no serious company will sign a high-budget contract with you if you don’t already have a team and a portfolio. That’s especially true for a new or small business.

So while the mechanics may feel harsh, they’re meant to be realistic. The game is challenging on purpose — you really have to think ahead and plan carefully to succeed. And in my opinion, that’s what makes it interesting.