PM Immersive

The first bootcamp for Product Managers

I took the GA PM class and I was disappointed. Elementary. Theoretical. General. Drawn out. Course could have been taught on a single Saturday. People in the class had dramatically different experience and ability but the curriculum was designed for newbies. More a high school class than something college-level. I wouldn't recommend it for anyone who already has product chops and looking to tune new skills. My personal gripe is that my attempt to address this with the administration fell on deaf ears. Really poor customer service. I Imagine they hear this a lot because they sell the class as appropriate for different skill levels (I probed on this thoroughly before I signed up) but it is designed for complete newbies. Even if you are a newb, at $3500 and 50 hours, you're better served paying a PM that money and spending the 50 hours working for her. @ellenchisa, your assessment is dead on with my experience, I wonder the same re: this new course... and I've also identified the same bug, but pretty sure @ZackShapiro thinks it's a feature ;)
Is this an event or a product?
Hi, @bogomep! This is a 10-week, full-time, offline career-transitioning bootcamp into Product Management.
@andreplaut so it's an event, not a product!
@bogomep I'm genuinely trying to understand your point. Do you think all products need to be physical objects or software?
@rrhoover delete my entry, because it was an event, similar to yours, so I am wondering why is this still here.
@bogomep hey, Bogomil! I'll drop you an email ASAP once I get the PH email out in this morning scramble :)
@ellenchisa check this out
Disclaimer: I'm an instructor in the current GA PM class (10 weeks, 4 hrs/week). I'm fascinated by this, as I already told @nbashaw. I'm glad to see something that's more in depth - I think it's hard to learn Product Management without actually getting a chance to *DO* it, and work with a full team. That's one of my major complaints about most of the currently available offerings. I'm curious where the teams are coming from - @andreplaut will PM intensive students be working w/ design & engineering intensive students? One of my concerns is when students have different goals. In the current PM class it's a mix of people who want to start something, people already in a PM role but wanting to improve, and people wanting to move into a PM role. The variation in backgrounds & skills makes it hard to make sure the class is valuable to each person. I'd usually rather target my PM lessons to take advantage of previous experiences. Is there a more focused demographic for the PM immersive? (edit - thanks @eriktorenberg for including me, and also product bug - the edit box is TINY until you get to the bottom and do a carriage return).
@ellenchisa Hi Ellen! Great to meet you. I totally agree with you; product management is something you can only truly learn by doing. And much of that doing is working together with developers and designers. Throughout the program, students will have deliberate opportunities to work with our Web Development and UX Design students taking our immersive and part-time programs. Students will also get an opportunity to work with real companies and real dev & design teams. The different goals challenge is also something we're trying to tackle. We're designing multiple projects to allow students to experience a number of different PM scenarios (ex. working on a new product at a start-up that has not reached product-market fit vs. optimizing an existing product for enterprise that has reached product-market fit). We're also planning a Personal Project that will allow students to work on their own ideas or an existing product / problem. Lastly, our admissions process will also be significantly different from our part-time product management program, as it is with all of our immersive programs. We'll be looking for students who are committed to this transition, and may already have some experience with product, either as developers, designers, marketers, or on the business side. Hope that answers your questions!
I admire the emphasis on learning by doing, but I'm skeptical. @andreplaut, rather than designing your own simulated projects, why not have the teams work on *real* projects for local non-profits?
@kennethn +1 although I can understand how this may be far more difficult to organize with a startup/company, more so than other apprenticeship roles in design or engineering.