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Dan Leveille
@danlev · Product Marketing Manager, DeviantArt
I loved the first Galcon, and this one completely blows it out of the water.
If you're not familiar, the concept is pretty simple. It's similar to the board game Risk; you have to acquire more planets before your opponents do. The more plants you have, the more ships you generate. If you send your ships to an enemy planet, you can take over that planet.
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