Creo 1.0

The new way to build native mobile applications

#2 Product of the DayJune 14, 2018

Creo is the new way to build native mobile applications.

With an incredible technology and an intuitive interface, Creo helps you build fully featured native applications in a fraction of the time required by any other tool.

  • orliesaurus
    orliesaurusLasers handler

    Simple to use, effective, long time coming


    Docs and samples could use some love

    Been using earlier betas of Creo and I've followed the development of the product from the early stage. Glad to see it finally hit v 1.0 - a great tool to show non-developers the principles of app development, the wiring of components and intro them to software development before writing some code!

    orliesaurus has used this product for one year.
  • Wiktor Wójcik
    Wiktor WójcikProgrammer and geek in one

    Advanced but simple, a community that will always help


    Some functions are missing, but they are added over time

    I use Creo every day instead of Xcode. I recommend Creo for advanced and beginners. Creo in his documentation includes tutorials that are useful to start. After that, if there is a problem, the community will help.

    Wiktor Wójcik has used this product for one year.
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Jit Salunke
Jit Salunke@jitsalunke · Bringing Affordable PR for startups!
Looks neat! Is there a way where we can see few apps built using Creo?
Rishi Mathur
Rishi Mathur@rishikmathur · Founder, Codegiant
Can we see a list of sample apps built using this?
Justin Edelson
Justin Edelson@justinede · Co Founder at Instantlancer
Any plans to come to Windows?
LekanB@lekanb · Founder @
I’m super excited to see this hit v1.0. I’ve been tracking and testing the betas for two years or so. If you look at the detail and execution this is very impressive. The team has build a lot from the ground up. Kudos for getting to v1.
Val ( ✈ )
Val ( ✈ )@valatw · Magician
Congrats guys. It looks like a great product. But why inventing a new programming language, Gravity? Isn't that going to make developers adoption more difficult and slower, with a steeper learning curve? What benefits are you gaining from it, and do these benefits justify what you lose by not using a more popular language like JavaScript or Swift?
Marco Bambini
Marco BambiniMaker@sqlabs · Creolabs
@valatw that's a really good question and we'll better reply with a blog post that we'll publish in the upcoming days. Swift is not a user-friendly programming language (it is a powerful engineer oriented programming language) and JavaScript was not an option when we first started the project. We needed a programming language powerful enough (and light enough) to completely abstract the underline framework. We'll soon offer Swift, ObjC, Kotlin and other languages exporting capabilities directly from within Creo and I am sure that at that point our choice will be completely understood.
Bader Bouta
Bader Bouta@bader_bouta
@valatw @sqlabs Seems like you guys made some big (and probably wrong assumptions) about Swift not beings 'user-friendly'. I was hooked, but I'm not buying into anything when I'm required to learn a new programming language again for a fancy transpiling program.
Marco Bambini
Marco BambiniMaker@sqlabs · Creolabs
@bader_bouta hope to be able to change your decision once you'll see our execution :-)