Powerful workflow for smart creative teams

Teams use Chipmunk to collaborate throughout their project’s lifecycle alongside the design tools they already love. Users create and store their asset libraries and manage content creation workflows.

Chipmunk supports over 600 file types including Photoshop (PSD), Illustrator (AI), and several leading 3D formats for VR/AR projects.

Would you recommend this product?
5 Reviews5.0/5
Hi, everyone! We’re so excited to bring Chipmunk to Product Hunt! Over the two years that Chipmunk has been in development, we learned a lot about the problems teams face managing their creative workflow and process. Combined with our own insights from experiences on creative teams in the past, we built Chipmunk to solve these problems, refine the creative process, and get more done. We believe Chipmunk will be the central hub for teams working on collaborative creative projects, as vital to these teams as Zendesk is to support teams, Salesforce is to sales teams, and Jira is to product teams. Our vision is for Chipmunk to integrate closely with industry-standard creator tools and define the creative process for teams in all industries. We’re proud of the features currently available, and are developing even more tools and super powers for creatives. Currently available: * Centralized, un-duplicated content across projects with collections. Update once, updated everywhere. * Support for over 600 file types, including emerging file types such as those used in VR/AR projects. * Visual revision history allows you to go back in time and compare revisions side-by-side. Draft Workflow allows stakeholders to request content, assign tasks to team members, and close the feedback loop in one place. Once work is approved, it’s instantly available to everyone involved. Coming soon: * On-demand file conversion, allowing transformations from design file types to common file types by any user. Go from AI to SVG or PNG without breaking a sweat. * Visual annotations on assets to pinpoint feedback for specific actions. * More app extensions, including for Photoshop, Illustrator, and others. * Support for Sketch file previews * Asset branching and merging, bringing the best of version control to creative teams with a system made for creative assets (rather than code). Chipmunk is free for small teams, but for those that need an elevated experience, paid plans are available. Subscribe to Chipmunk Pro with promo code PRODUCTHUNT for a free month or PRODUCTHUNT1YR for 10% off yearly plans. We’d love to hear your thoughts! What creative problems do you and your team have trouble solving? Thank you for inspiring us!

It's like Zendesk, Github and Google Drive had a baby for designers. You no longer have to live in an endless thread within your email. You can easily make requests and take action on them within Chipmunk. The plugin to Adobe is one of my favorite features and the ability to see the full timeline of the art file makes it easy to go back if you aren't happy with the path you've taken.

The UI is also very user friendly making platforms like this that normally have a steeper learning curve, quick and easy to pick up.

I can't wait for their upcoming features and to see how robust Chipmunk becomes!


Very easy to use. It bridges the gap between the requester and the creative giving visibility into the whole process.


No cons - looking forward to new features being rolled out.

I first saw Chipmunk in action at Unite Austin in October of 2017 and was sold on it. From there we have worked a lot with the Chipmunk team in providing feedback about the platform and the Unity plugin. The platform has really grown since I first saw it and like the direction they are going.


Cloud-based, version control, Unity plugin, approval workflow, a free entry level tier, ease of creative and programmer collaboration



Chipmunk makes stuff like image versioning easy enough for nontechnical people who would be scared of git. (And anyway using git for visual media would be awful, because it isn't designed to be good for media!)


Simple, user-friendly interface makes it easy to get started storing visual media and then makes it easy to find it again.


Have to convince collaborators that it really is better than naming all our files file_final_final_v2_reallyfinal.

This looks really cool, congrats on the launch. Demo access is a nice touch too! What would you say is the biggest problem you're solving here for creatives? Is there a specific type of creative that would find this more useful than others? Who is your biggest competitor? How are you going to win customers from them? Good luck :-) Cheers, Joe
@joetannorella Hi Joe, Thanks! We really appreciate your feedback. Chipmunk solves the problem of centralizing many types of assets, from logos and marketing materials to UI mockups and 3D models, into one workspace. With our extensive file format support, we convert these assets on-the-fly, making preview, iteration, and handoff simple, and saving time from constantly making new exports and duplicated files. Our team's roots are in game development, with additional backgrounds in design and publishing. We initially built the product with those workflows in mind, but have realized after many conversations with creative teams in many different industries and settings that the problems faced by these groups are largely universal. So we’ve learned that all creatives can benefit from using Chipmunk. We've found our largest competitors to be traditional file storage, cloud storage, and even our users' desktops. Most of the workflow and process then exists somewhere else entirely, even offline. It's the old way of doing things. To win customers, we realize there is no one way a team works together. That’s why we support so many file types, flexible organization, and a robust collaborative workflow for creating content.