Deliver brand assets on request so you don't have to

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Great questions @dshan. We built it because it was something that we hit consistently while doing contract work. Getting the right, high quality, asset we needed for production usually took days and sometimes weeks - no matter the size of the client. We've even had to reskin and deploy an entire application because the shade of red was off. Had it been communicated beforehand everyone would have been happier. What we've found is that it's the brand owners who see the most value in the service - as they have the most to loose when their brand is communicated improperly. We've acquired users though content marketing mainly. on Medium and our personal blog.
I'm the co-founder of Brandisty - Feel free to AMA! Our goal is to build tools for the post-design process by automating the manual processing and delivery of assets, freeing up designers time to continue creating!
Interesting concept; what led to building it? When I've hired out brand work, this was a feature of the contract, but I can definitely seeing this as useful for a lot of designers, esp freelance. How do you acquire users?