Hi ProductHunters!
I am the head of marketing at Invoke Labs, we are a startup accelerator out of Vancouver, BC.
AlleyOop was a hack day project, the prototype was put together over 24 hours, and then we spent a few months polishing it in our spare time.
The original idea (pitched by one of our awesome interaction designers, Kiks Chua) was to replicate the experience of passing a disposable camera around at a party with friends - you never know quite what you are going to get when you develop the film.
As a part time project it is still a little rough around the edges, but we have been playing with it and like it enough to set it free.
Would love to hear what you think, and I am more than happy to answer any questions.
Thanks!
Ha! You even make the user wind the camera before taking another picture. Nice touch, @phixx.
It's unclear to me what happens to the picture after they're captured. My assumption is that I have to take 22 photos, then "develop" them before they can be viewed. Which is clever.
I've riffed on a similar idea of delaying the reward of viewing party pics w/ @thetylerhayes, emailing them to a group of friends the following morning.
@rrhoover your assumption is right, but we were intentionally a little vague about that stuff. We wanted the whole experience to involve figuring it out by doing it.
Initially we talked about incorporating a bunch of 'analogue' style touches. Things like when you got your film roll back you would get random photos from other people (developing mistakes), making the viewfinder super inaccurate, making some images bleed into others/double exposures etc... but the more we thought about it the main cool thing is just the surprise of getting random pics from friends.
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